A Breaking My Backlog Addendum

So, it’s been about a year since I stopped buying games. I’ve mentioned this a few times, but that’s because I can’t help but mention it. After buying hundreds of games and not playing them, it blows my mind that I’ve gone so long just playing games on my backlog. I’ve averaged at least one … Continue reading “A Breaking My Backlog Addendum”

Breaking My Backlog #15 – Mini-Reviews

Over the past week, or so, I’ve played a number of games from my backlog that were either really short, or I just didn’t want to spend anymore time playing them. Unfortunately, that gives me very little material with which to write a full post. As such, I’ve decided to take a post to bang … Continue reading “Breaking My Backlog #15 – Mini-Reviews”

New Post at Rogue’s Portal: DISTRAINT (Halloween Special, Part 4 of 4)

It’s a little late, but that’s because I am still trying to readjust to editorial deadlines and schedules while writing for another site. So, there’s that. Anyway, you can read my last article for my Halloween spooky gameplaying over at Rogue’s Portal.

Breaking My Backlog #14 – The Untitled Goose Game (Halloween Special, Part 3 of 4)

Please Note: In this review, I spoil the ending of goose game. I know, by now, it’s pretty hard to spoil a game that has become a cultural phenomenon in the way that the goose game has, but here’s your warning: You are now warned. My journey to obtain the Untitled Goose Game was a … Continue reading “Breaking My Backlog #14 – The Untitled Goose Game (Halloween Special, Part 3 of 4)”

A Brief on Horror Narrative and Amnesia (Halloween Special, Part 2 of 4)

So, in an effort to do something special for the spookiest of all seasons, I decided to write a few pieces this month about a few of the horror games that currently litter my backlog. I started a bit back with Sanitarium, and since then, I have started Last of Us, Amnesia: The Dark Descent … Continue reading “A Brief on Horror Narrative and Amnesia (Halloween Special, Part 2 of 4)”

Breaking My Backlog #13 – Sanitarium (Halloween Special, Part 1 of 4)

Writing about a game like Sanitarium is always an interesting prospect. It’s an old game, having come out 20 years ago. It’s a genre (adventure) that has fallen out of vogue considerably in that time. And it treats its subject matter (disability and deformity) in extremely problematic ways. Honestly, it’s possible that it’s a game best … Continue reading “Breaking My Backlog #13 – Sanitarium (Halloween Special, Part 1 of 4)”

What Have I Been Playing Lately? (September 2019 Edition)

Let’s continue this new tradition. It gives me a chance to talk about the things that have been spinning in my game systems lately, if for no other reason than to keep me focused in my writing over the next few weeks. As with last time, let’s start with games I’ve been playing and some … Continue reading “What Have I Been Playing Lately? (September 2019 Edition)”

Just When I Thought I Was Out, They Pull Me Back In!

I was supposed to be done. A couple of weeks ago, when I finally completed my 100-percent playthrough of Celeste, I sat down to write some final thoughts on completing all of the C-Sides. That original essay was about 1,100 words. I was content to complete the post and put the game away for a … Continue reading “Just When I Thought I Was Out, They Pull Me Back In!”

Breaking My Backlog #12 – The Messenger and Saturday Morning RPG

I’m not the biggest fan of nostalgia. I know that may be an odd statement, since two of my articles last month were specifically built around nostalgia. But, it’s true. As a concept, I find nostalgia to be very troubling. It’s not that I don’t like to look back and relive some of my happiness … Continue reading “Breaking My Backlog #12 – The Messenger and Saturday Morning RPG”