Content Held For Ransom

“I just don’t like the idea of my content being held for ransom,” I say, our conversation approaching an end. “Well, that’s up to you,” she replies, effectively ending it. The topic of our conversation is the upcoming release of King’s Quest, the latest entry in the classic point-and-click game series, and one of the games I’ve been … Continue reading “Content Held For Ransom”

The Banner Saga, Choice, and Agency

Let’s talk about choice. A couple of weeks ago, I spent much of my freetime playing The Banner Saga, the crowd-funded strategy-RPG from Bioware vets, Alex Thomas, Arnie Jorgenson, and John Watson. In playing this game, I learned two things about myself. The first is that I’m terrible at strategy-RPGs. I shouldn’t say I learned this about … Continue reading “The Banner Saga, Choice, and Agency”

Satoru Iwata (1959 – 2015)

I don’t remember what year it was, but it had to be around 1993. The world had started moving onto the Super Nintendo, but my family remained at the NES. We would eventually buy a SNES — a store model demo from a Shopko in North Platte, Nebraska — but, at the moment, I was still tapping … Continue reading “Satoru Iwata (1959 – 2015)”

Choosing Paths: On Human Depravity and The Cave

At this point, I have written over 1,400 words about The Cave. Fourteen hundred words before I even started. See, before the text you’re about to read, I wrote a review of The Cave. The review was 1,400 words of analysis about the gameplay, and story, and humor, etc, etc. Now, it wasn’t that those … Continue reading “Choosing Paths: On Human Depravity and The Cave”